11. Last touch, before the exhibition

The idea behind the physical form of our product, the glove, was that it should be as naked as possible. We want to hide the Arduino, wires, and sensors as much as possible because the glove should be an extension of the user’s body. This is because we want to create a moment between the two users, which when their gloves meet, the glove will express this interaction with light. This is made with an idea and a curiosity in the word attentiveness, as we describe as the action of paying close attention to something or someone.
When we met up and connected the temporal form (code) and physical form (glove), we had a product that worked. With some help and a lot of coding, we had managed to make the two light stages work one after another, and when our hands, with the gloves on, interacted we could feel that the light created a curiosity, intimacy and a wanting to explore. But what we found out was that because you could see the Arduino, wires, and battery, you moved you’re curious to how the product worked than focusing on the interaction between you and your partner, the touch, the light and the attentiveness.

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Therefore we needed to figure out how we could ‘hide’ as much as possible so the user will have their focus on the touch, and attentiveness.
By sewing some Sunglasses Pouch on top of your glove we managed to hide all the wiring, and technology, so the focus would be on the touch with your finger.

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As mentioned above, we have figured out to put the two light stages after each other. But we to make this possible, we need to make some changes with our intended light effect. We the second light effect ‘meteor rain’ to move from the tip of your finger and then inwards. But because we do not have any more time, we changed the idea, of the light, that instead of receiving attentiveness or energy, you give it to the other user. There is also something beautiful, that the lights end at the tip, and therefore “points” at the touch, meaning that the focus is on the touch.

The exhibition is next week, and I’m am very curious about how people will use our product. Will they understand the interaction? And will our intention be meet with users being encouraged interactions in a playful and explorative way?

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